The problem of locating objects and people in indoor environments is lately gaining high interest in research and industry. In this context, the geometrical constellation of source and sensors plays an important role and heavily influences the accuracy for the position estimate. This paper uses existing optimal solutions of the problem of three-dimensional TDOA localization, and relates them to practical application. The extension is necessary, since the optimal solution is only valid for one single position and not for a complete area, where a localization capability is desired. Therefore, it is shown by simulations that the optimum is very useful for localization purposes in typical indoor scenarios. Further it is proven, that the simulations can be confirmed with real-world measurements using an Ultra-Wideband (UWB) localization system. Finally, it can be demonstrated, that the optimal solution can be adapted to typical indoor environments and still yield accurate three-dimensional positioning.